We created the future


Who we are


Future technologies - company comprising 3 laboratories: mobile development, virtual reality and cybersecurity. It is a symbiosis of technological expertise in architecture, virtual and augmented reality, IT and sales.

We are Dubai-based company with R&D center in Belarus, Vienna and Poland.

Deliver globally. Ready to cover all business sizes and a wide range of industries, from small & medium businesses to large enterprises with geographically distributed IT infrastructures.

Our Services
Virtual reality

We create immersive VR solutions


Immersive walk-around solutions, 360° photos & videos and real-time interior & exterior modelling.


Innovative customized solutions targeted to healthcare companies.


Remote sales, exhibition solutions, pomotional product.


Magazines, product displays and comparisons, and virtual fitting rooms with interactive content.


Viasualization of yachts, ships, liners. Interiors and exteriors. Fire safety systems. Virtual reality solutions for civil and military aviation.


Solution for production companies and oil & gas enterpises.

Mobile development

We deliver custom-tailrored apps


Optimized audio/video experience across a range of devices made possible via standard-driven content streaming solutions.


Leverage next-gen proximity technologies to enable secure contactless payments and peer-to-peer content sharing.


Mobile optical recognition tools enabling streamlined ID reading, remote scanning, and document processing.


Connect conventional devices into a single IoT network to uncover meaningful data and turn it into actionable insights.


High mobility and real-time data tracking provided to your customers with custom mobile solutions for wearables.


Gather location data with beacon-enabled apps to provide for context-aware indoor positioning, geo-fencing, in-store promotion.


Future ideas


According to “State of the Future Report 2017” by UAE and World Economic Forum: the AR/VR industry is drawing millions of dollars in investments and will be a $150 billion market by 2020.
"This is the future of technology and soon buyers will be able to look at properties in New York, while they're sitting at dinner in France," - CNBC.


Our Team

Babienko Slava

VP global strategy

Ahremenko Anna

VP business development

Nikulenko Vitaly


Karpov Kiril


Contact Us

Belarus, Minsk
Tuchinskiy Lane, 2A


+375 25 9954180

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Virtual reality sales stand (showroom) for a development company

Sales enforcement tool for Heineken sellers:


To develop a mobile app for company’s internal use that increases sales managers’ productivity, sales growth and teams communication enhancement.


Our team had to create the overall concept of the solution as well as develop its client and server side (as well as administrative interface) in just 3 months, which was quite a challenge. Thus, Agile methodology was selected for its smooth communication and ability to accept drastic changes in the middle of the development process.
The resulting solution fulfills 4 key tasks:
– user engagement (maximum UX simplicity, ongoing user encouragement, wide target audience coverage)
– retention (regular content updates related to specific events)
– ubiquity (smooth integration of all system components including a web portal, iPhone app, and mobile version of the website)
– personalization (the app includes custom identification program facilitating user authorization process)
The app also allows to make and manage mailing with opportunity to collect and analyze statistics. The application has its inner ranking system intended to motivate sales managers who use it to show their best result.

Our team created comprehensive solution comprising efficiently integrated web portal, mobile application and server side. Easy-to-understand app logic, smooth interface, multilevel personalization, and high-security level makes Heineken apps a high-performance enterprise solution.


CRM and ERP for remote staff management:


To develop a complex SaaS system for companies providing services and having field employees. The system must have a web-based admin panel for managers, a mobile application for clients where they can order services, and a mobile application for field workers.
A client must have the ability to create an order via:

Sample use cases: Solution:
The initial stage was all about software requirements specification development and design of the system to be built. Thanks to the consistent communication with the client, we managed to process the requirements and make the design within a month.
We started the development process with MVP creation. A challenging part was to determine the features of the highest priority so that we could create the backlog for the first release to be made in 3 months.
In order to have enough time for implementing essential functionality, we decided to leave out the mobile application for clients, allowing them to order services by making a call to the call center.
So, in the first version clients make their requests via the call center, their request is processed by a manager, whereas admin users and field employees can use complete applications.
During the next two months, we built a mobile application for clients that enables them to place order requests online, track their status, and provide feedback on the service.

Thus, we developed a system which ensures the following business operations:
– request checking and approving by a manager
– request placing to the pool of active orders
– task assignation between employees
– automatic tracking time of order completion
– orders’ / tasks’ status tracking
– making an individual working schedule for each employee
– gathering and analysing of user feedback
– creating reports, uploading images


We have developed a complex CRM system with a web-based admin panel and native mobile applications for iOS and Android (for clients and the customer’s employees). The solution helps optimise and automate business processes within the company, manage employees’ activities, and improve customer service.


Loyalty program managment tool / eWallet technology support


To build the system for bringing B2B and B2C loyalty programs to customers from scratch.
As a result of the requirements analysis and project planning, we’ve created a product implementation plan.

We had the following business tasks:
To make the system applicable to the needs of its direct clients – small, medium and large businesses.
To create a web application – easy to use management tool with a clear way of the loyalty cards creation and distribution.
To give an ability for a user to manage their employee and customer databases.
To give an ability for a user to track redemption of their loyalty campaigns
What concerns technical tasks, the most important were:
To construct the system, supporting paperless eWallet technology.
To support complex, several user-roles functionality with 1 app.
To construct the system, requiring no app installation for the end customers due to integration with MailChimp.
To develop an iOS mobile application to complement web management tool.


1. Project planning and feature evaluation
As the project was to become a technologically complex one, feature prioritization laid on us. We needed to choose key features and develop them firstly, then add the others to make the system with clear objects relations and still confirming MVP model.

2. Getting rid of grey areas in technical part
In the beginning of the project, there were a couple of grey areas, so in the result of investigation and development the team leveled up the skills of SVG-generation and knowledge of the PassKit framework.

3. Working in accordance with Wallet Developer Guide
The system needed close integration with the PassKit framework to provide end customer’s devices with correct pass’es reading, saving and updating features.


To regenerate client’s idea into a real working solution, we’ve investigated the way of creation of the eWallet technology main entity – a pass. Three main components of the technology were taken into consideration during the development:
– a package format for creating passes;
– a web service API for updating passes, implemented on a production server;
– an API used by our system to interact with the user’s pass library.
For the right compilation of the passes, SVG-generation was used intensively.
REST–style web service protocol was used to communicate with our server about changes to passes.

While working on the web application, the team developed a scanner mobile app in short terms. The app allows to read a customer’s pass data and track redemption of a certain loyalty program.

The app involves the following features
Separate user roles for small and large businesses
Choose user role to reach a certain functionality
Different ways of pass distribution
Design loyalty cards
Base of 6 passes types templates
Pass constructor for designing appearance of the pass
Adding information about the company
Adding information about the loyalty campaign
Distribute loyalty cards
Distribute loyalty cards directly to customers via email
Distribute loyalty cards via social networks sharing
Distribute loyalty cards via partner companies
Convenient redemption tracking
Tracking ratio of used passes to sent passes for each loyalty campaign
Tracking most-profitable company’s points of sales
Manage customer and employee databases
Adding and removing new users
Viewing personal user information
Tracking employee progress


We developed a complicated system, which provides small and large businesses with an ability to manage their own paperless loyalty programs. The solution helps to increase customers’ Lifetime Value rates for direct users of the system.
We’ve got a useful experience in applying skills to new technologies when solving issues during a complex app development.
For the future, it is planned to adapt web application to tablets and mobile phones and extend scanner app’s functionality.


CRM for gyms to automate workflow and a mobile fitness app for clients


Create a B2B service for a gym chain to improve customer relationship, get and analyse wearables and hardware data across the gyms, as well as manage staff, sports equipment, exercise machines and events.
To build a mobile version for gym clients allowing them to create and view their workout schedule, choose and follow specific workout programs, and connect their wearable devices to get health parameter statistics. To make monetization through in-app purchases.

We dedicated the initial project stage to requirements processing, documentation preparation, as well as developing a dynamic prototype in InVision. This took us two months. Since the desired product functionality was rather extensive, we decided to split the development into two parts.
The goal of the first stage was to implement a stable MVP with core functionality. We were working according to iterative model with 2-week iterations. The web, iOS and Android development teams were working in parallel, thus we got a set of three apps after three months of development.
The result of this step was the app enabling to manage staff allocation, schedules, and workouts of coaches, that synchronise with their clients’ schedules. Clients can view their workout schedule, get access to their gym information as well as view and do basic workouts and purchase pro workout programs.
After a successful launch of the MVP we started working on additional functionality which took us about three months. During this stage we implemented event-management part (admin panel), mobile analytics, as well as ability to gather both gym hardware and clients’ wearables data.
Thanks to new features clients can view their workout statistics, set goals as well as connect their wearable devices to get rich workout analytics experience.


We’ve developed a B2B product for a chain of gyms with a web-based admin panel for managers and mobile app for the chain clients with in-app purchases monetization strategy.
The created product takes advantage of wearables and IoT technologies to improve our customer’s business processes and experience of his clients as well.


Virtual reality sales stand (showroom) for a development company

Project included:

Whole district house-modelling
House interior and exterior changing options
Walk-around feature to integrate with the project
FUll-cycle sales documentation was prepared (Renders, promo-video, photo 360, etc.

Project manager
2 Level-designers
5 Modellers

Unreal Engine4
3DS Max

3 weeks duration


Virtual presentation of upscale yacht producers

Project included:

Full environment creation
Close cooperation with yacht-designers
Made in regards with all technical details
Full package of marketing documentation

Project manager
2 Level-designers
5 Modellers

Unreal Engine4
3DS Max

3 weeks duration


Virtual reality stand (showroom) for prefabricated villa manufacturer

Project included:

Houses modelling (10 different models)
House interior and exterior changing options
Options for changing the size and layout of the site
Creating a single, integrated space for housing complex

Project manager
2 Level-designers
5 Modellers

Unreal Engine4
3DS Max

3 weeks duration


Virtual presentation of various parking slots in city environment for industrial construction company

Project included:

Environment creation due to architects concept
Full reality and effect of presence
Landscape improvement (park areas, river)
Final video clip and renders
AR and personal account application

Project manager
2 Level-designers
5 Modellers

Unreal Engine4
3DS Max

3 weeks duration